Downloads

The following files are for download. These files will be updated as needed so please check before an event to ensure you have the newest version. These rules are applicable to all official games.

The rules files are in PDF format and can be viewed and printed with the freely downloadable Adobe Acrobat Reader, or one of the more lightweight alternative free PDF readers - Sumatra, or Foxit.

In most browsers, the documents below can be saved directly to disk by right-clicking or shift-clicking on the link and selecting "Save Link Target As".

Game Rules

Our game rules are distibuted to members. This section will contain useful supportive documents.
  • Member Manual
    This 38 page book tells you everything you need to know about being a member of Mystic Realms. The book explains minimum standards for roleplaying, the advancement of character through status and prestige, the basic organization of clubs from a member’s perspective and finally the rules of membership. Member_Manual_2010-01-15.pdf [272KB]
  • Prestige Entry Form
    This 1 page form allows you to total up your prestige for every month. Players will uses this form to track their own prestige until the database is up and running. Please fill out one page per month, you’ll turn them in when the prestige database is done. PrestigeEntryForm2010-01-15.pdf [12KB]
  • Covenants of Membership
    This 1 page form must be signed by all participants if they want to play Mystic Realms. Hurtful social drama plagues every type of club, including larps. This document is Mystic Realms no-nonsense attempt to ensure that a club remains a cooperative and collaborative environment that fosters creativity in the arts and promotes friendship in its members. CovenantsofMembership2010-01-15.pdf [39KB]
  • Core_Rules_Menagerie
    This document contains stats for transformed beings and the common monsters used in CCR games. Our goal is to make every monster unique and interesting. This document is a work in progress and your comments are appreciated. Core_Rule_Menagerie_Draft_2009-07-10.pdf [178KB]
  • Event Equipment and Resources
    A character begins each event with all their basic equipment (everything they need to play the event) and extra equipment as they will choose. This 1 page document explains how to figure out what equipment, base substances, & game money your character will have. Bring phys-reps for your equipment and pick up ALL your base substances and coins at check-in! Event_Equipment__Resources_2010-04-05.pdf [19KB]
  • Rules Reference Chart
    This 34 page document lists the more than one-thousand skills in the Mystic Realms system. Not every skill is available in each realm; game worlds use skills that are appropriate to their genres. Please consult the realm source materials for character building information. Rules_Reference_Chart_2010-06-16.pdf [266KB]
  • SP&P Reference Chart
    Following SP&P prerequisites is much easier with this 14 page document that shows the paths of all SP&Ps in the Mystic Realms system. SPP_Reference_Chart_2010-06-15.pdf [44KB]
  • Game Item Guide
    This 40 page document contains a descriptions of all game items, including tools, weapons, and armor. Read this document to see how much damage a type of sword causes, or the specific rules on the use of a crow bar during play. Consult the main rule book for general rules on all items. Game_Item_Guide2010-06-15.pdf [303KB]
  • Game Item Chart
    This chart shows all the items contained in the Game Item Guide. Game_Item_Charts_2010-06-15.pdf [80KB]

Source Books

Mystic Realms is played in many different game settings, called Realms. Each Realm has a source book that explains character types, world background, and other important information. To properly play and contribute to the roleplaying environment of the game world you must read the source materials for that realm.
  • Modern Earth
    The story of our modern earth is the secret history of the Arcanes, humans with the power to use magic and Supernaturals, humans who have become vampyres, skin-shifters, mummies, litches and so forth. These beings have secretly influenced history from behind the scenes since the dawn of civilization. Modern_Earth_2009-07-01.pdf [956KB]
  • Empire of Tyrs Source Book
    The Empire of Tyrs was born of humanity’s hope, but the violent world of Meredia could twist even the noblest of dreams. With dark magic flowing between blighted nodes and corruption spreading across the land, there is little peace and too much war. Above hang the twin suns, the Father and the Mother giving life to the realm, but at night, the Dead One, the pock-marked lifeless twin sends dark energy washing over the realm. This file will be used for the Oct 2009 event. The_Empire_of_Tyrs_2009-10-12.pdf [2MB]
  • Pyre Island Campaign
    All local play events will take place on Pyre Island. Every good game needs a strong local setting. This in-game document provides background information and maps of the island and play area. Read about ancient Cerebran ruins, the Ghoul King, the Ergann threat, the Marynn menace, the Cult of Magnahev and much more. Plots will be developed from this document by the writers and reading it will give you the edge you may need. Pyre_Island_Report_2009-03-15.pdf [999KB]
  • Merc's Character Guide
    This is the guide for character creation in the Mercenaries of the Galactic Frontier game realm. For information on the game world check the realms section of this website. This document contains the updated character types and equipment for use with the core rules. Mercenaries06102010.pdf [581KB]
  • Apocalypse Earth
    The old world is gone, has been for more than thirty years. What's left is a world of survivors who struggle to exist in the post apocalyptic horrorscape of degens, reanimates, robots, radiation, mutants, and worse. This book provides world background and character creation. Check the forum for up to date local information! Apocalypse_Earth_2010-05-25.pdf [451KB]

Writers Guild

This category contains information useful to writers and producers who a preparing for events.
  • Trailer Props List 2006-01-31
    This is a list of costumes and stage properties that are packed into the Mystic Realms Props Trailer which is brought to events. Mystic Realms has many more costumes and stage properties that are available to writers and producers by request. Trailer_Props_List_2006-01-31.pdf [69KB]

Troupe Administration & Logistics Forms

Mystic Realms® is helping people across the nation organize theatric troupes. We've got a team of people ready to help you start a Troupe in your area. These logistics forms are used to run and manage all official Mystic Realms® events.

Stories of the Realms

The following are short stories(30-50 pages)set in the worlds of Mystic Realms. They are intended to give the reader a feel for the game worlds in which we play. All are based on actual events in the game worlds, but each are told from the perspective of the central character and should not be taken as absolute historical truth as perceptions of events may differ.
  • Orpheus: Eclipse Enforcer
    This is a tale about, Orpheus, one of the most famous bounty hunters of the Galactic Frontier. The events described herein occurred during the final decades of the Eclipse a powerful criminal organization located in the galactic core. Mercenaries_GF_Orpheous_EclipseEnforcer.pdf [163KB]
  • Ghost Hunting In Aberrant Earth
    When Elizabeth and her friends go ghost hunting in an abandoned factory, they find more than EMF pulses and EVPs. Ghost Hunting in Aberrant Earth is dumber than striking matches near a gas pump. It’s no wonder why Elizabeth ends up in the mental hospital. AberrantEarth_GhostHunting_2008.pdf [157KB]
  • Return to Planet Perun
    The Mercenaries of the Galactic Frontier are a diverse bunch of adventurers. In this story, journey back to planet Perun with the crew of the Kizmet and others. Mercinaries_GF_Return_to_Planet_Perun.pdf [147KB]
  • The Death of Noctis
    One of the greatest questions of the Realm of the Five during the first decade of play was what happened to Noctis after the Fall of Evermoore. Rumors abounded, but in this document that was found in-game we see him here at the dawn of the Age of Solnus in the final hours of his existence. Glory_Guildhall_Death_of_Noctis.pdf [78KB]
  • Wild West: Bleeding Hills
    Before Sebastian Crane came to McAndrew’s Saloon he was just another gunslinger with the Knack who traveled the Northern Plains hunting undead and other dangerous creatures. His mission would take him to Bleeding Hills a town in the Dakota Territory and the place that would forever change him. Wild_West_BleedingHills_1866.pdf [68KB]

Adventures

These are Official Mystic Realms Adventures for available free download and use with Common Skills game worlds. Do not read these adventures if you plan on playing them. Please contact Anton Kukal for writer training and approval to run the adventure for player character status.
  • A Tomb of the Horse Lords
    EMPIRE OF TYRS- Imperial Explorer Roland Marks has discovered the lost tombs of the Horse Lords. He is in need of adventurers to help him open and examine these ancient tombs. The political situation is volatile because the Horse People cannot agree what to do with the tombs. Some see the excavation as sacrilegious, while others see the excavation as an opportunity to expand knowledge of their culture and history. Rumors abound that the rebels are seeking the treasure to undermine the Provincial Council of the Horse Lands. Roland Marks needs all the help he can get. Those who wish to be a part of these expeditions are summoned to the Weeping Grass Tavern on the edges of the Horse Lands in the Northeastern part of the Empire. TYRS_A_Tomb_of_the_Horse_Lords_DRAFT_2006-08-01.pdf [212KB]
  • The Haunting of Treasure Tavern
    EMPIRE OF TYRS- Join the search for the lost treasure caches of Captain Krass. Journey to the north western coast of the Empire where the beach is rocky with high cliffs and the weather is grey and stormy no matter what season of the year. Your search will take you from the comfortable estates of a local citizen financing the expedition to a haunted tavern, known as Treasure Tavern. TYRS_The_Haunting_of_Treasure_Tavern_DRAFT_2006-01-25.pdf [237KB]
  • Bullion Bank Heist
    HEROIC EARTH- HELIX SAGA #1. A series of bank robberies have occurred in your town. You just happen to learn about a bank robbery in progress and rush to the scene. HEROIC_EARTH_Bullion_Bank_Heist_DRAFT_2003.10.30.pdf [186KB]
  • A Super Day at the Carnival
    HEROIC EARTH- HELIX SAGA #4. A suspicious Carnival has come to town. People have been disappearing all summer. Walk the midway, play the games of chance, visit the Fun House, see the Freak Show and ride the stunning new ride known as the Gene Splicer. All the while trying to discover the reason behind the disappearances. HEROIC_EARTH_A_Super_Day_at_the_Carnival_DRAFT_2006-07-25.pdf [219KB]
  • Isle of the Standing Stones
    ABERRANT EARTH- SNAKE CULTS #1. You’ve investigated your share of paranormal activities, but are you prepared for this? While investigating the disappearances of ships your ship has no choice but to sail into the harbor of an uncharted island to make repairs. Could this island hold the answer to the missing ships? ABERANT_EARTH_Isle_of_the_Standing_Stones_DRAFT_2004-10-20.pdf [242KB]
  • Temple of the Snakes
    ABERRANT EARTH- SNAKE CULTS #2. A wealthy entrepreneur, Steven Rothschild, purchased a large tract of land deep in the jungles of Honduras, Central America. A tribe of primitive snake-worshiping natives, disappearances of personnel, infestations of snakes, strange lizard tracks in the mud, an eery fog, in-human screams from the jungle, and native superstitions has caused Mr. Rothschild to advertise for teams of paranormal investigators. ABERRANT_EARTH_Temple_of_the_Snakes_DRAFT_2005-01-15.pdf [239KB]
  • The Lost Mines of Kingdom Come
    WILD WEST - Strange moaning figures have been seen in the darkness. The residents of Kingdom Come, Wyoming Territory are terrified. The town marshal on request of the community leaders has placed an advertisement in territorial newspapers seeking hired guns with the Knack. Will someone come to aid these poor people? Will guns be enough? WILD_WEST_Lost_Mines_of_Kingdom_Come_DRAFT_2005-06-20.pdf [222KB]