After many weeks of travel through the Highland mountains and farmlands of Dale Oceans made his way through the East Pass to arrive on the outskirts of Evermoore. Initially he attempted to scout Evermoore and the Guildsmen, but in actuality it was he that was already being tracked and observed by the Elvish rangers that served Guildhall. After a few hours the rangers made themselves known and escorted Oceans to the Inn so he could meet with the local leadership and discern his intentions.
Oceans spoke with the Registrar and Innkeeper, explaining that he came from his tribe to seeking to learn the ways of forging iron weapons and armor. He recounted the losses his tribe has endured over the years when fighting forces that have adopted weapons of iron and how he struggles with the tribal elders to break from tradition and also use iron.
The Guild Council agreed to start the testing process and see if Oceans was worthy of becoming a Guildsmen. Oceans applied himself arduously, determined to prove his intentions were true and that he was capable of serving Guildhall. During his testing Oceans surprised to see Asgarns and other Ancients studying and training together, his own prejudices quickly started to fade as he saw his fellow trainees come together for a greater good that goes beyond petty tribal squabbles.
After several weeks Oceans had finally been brought before the Guild Council and with sponsorship from the Artisan Guild Leader Hugo he receive approval to begin his apprenticeship. Hugo was not disappointed, in the following months Oceans kept up his tireless studies and work-effort to learn the ways of the Artisan, he would take up any task no matter how small, any opportunity to practice the craft was seized.
It wasn't long before Oceans was promoted to Initiate and the timing was fortunate as the Junis Market Days were threatened by evil spirits, elder trees and followers of Numia bent on the destruction of all. Even the Inn came under siege from Chaos and it's agents, but the Guildsmen came together to protect the commoners and gather the information needed to put a stop to the attacks permanently.
The Guild Council quickly determined that the Elder Trees were being possessed by six spirits that had been corrupted, stuck in limbo and unable to progress to the void. The decision was made to raise Mudamir and learn how he was able to defeat the elder trees in the past. Unfortunately, the Guildsmen were not the only ones seeking to use this strategy, followers of Numia were also seeking the guidance of Mudamir for their own devices and we're not opposed to using violence against the Guildsmen to accomplish their goals.
Throughout the market days there were many quests and tasks that needed to be completed. All the Guildsmen and commoners came together to accomplish what was necessary, showing time and time again that they were willing to sacrifice themselves to save Guildhall. Ultimately the Guild Council decided that the Elder Tree and spirits would have to wait until the next month as we continued to gather the resources and information necessary to lay these spirits to rest.
By the end of the Market Days Oceans felt like he truly understood the meaning of Guildhall and was honored to have served along his fellow Guildsmen. What started as a quest to learn the ways of blacksmithing has become much more and Oceans hopes he will some day be able to share this with his people.