Upcoming Mystic Realms LARP Events and Other Outings
Glory of Guildhall – April 2026 – High Fantasy LARP

Glory of Guildhall
New Players Contact Us to Get Started!
What to expect
How to Participate:
- Find our full new player guide for what to bring here
- Character Creation: Create your unique character with a backstory that adds depth to the unfolding tale. Please reach out to our Concierge Team for assistance.
- Get Ready to Immerse: Come with an open mind, a thirst for adventure, and a willingness to embark on a new of stories!
- Whether you’re a seasoned LARPer or a newcomer eager to explore the Realm of the Five , everyone is welcome! Bring your friends, family, or come solo – a grand adventure awaits.
- Join us for a day filled with camaraderie, excitement, and unforgettable moments. Unleash the hero within, and let the journey begin!
- Learn more about the realm of Guildhall here
This event will be located in Camp Kettle Run in Medford, NJ. Right across the bridge from Philadelphia into New Jersey. Very convenient for anyone who wants to try live action roleplaying in Pennsylvania, Delaware, or New York.
April Celebrations
Notable things about the April (or “Apris” as we call it in-game) LARP event:
Apris is the month of Spring Showers. Historically it has been called the Fool’s Month, a time of harmless pranks and fun. The celebration was proclaimed by Karthis during the Age of Life and embraced by the Jesters of the time. Nowadays, the celebration of Fool’s Month is never an excuse to break Guildhall Law.
Fool’s Day
Karthis created this holiday. During the Age of Life, the God of Laughter would randomly pick a day in Apris and proclaim that day was a day for fools, subjecting the whole world to twenty four hours of harmless pranks, poor jokes, and other silliness. Most communities don’t celebrate Fool’s Day anymore, but those who do all pick different days. Fool’s Day is never an excuse to break Guildhall Law.
Obstacle Course
During the Age of Life, Karthis and his Jesters designed a humorous competition that consists of an obstacle course that tests physical ability and mental acuity. In some courses, participants are timed from the time to they enter the course until they complete it. In other courses, just surviving the run is a win. Physical obstacles consist of climbing walls, balance beams, spider webs, razorwire, and so forth. Tests of mental acuity include puzzles, riddles, and similar items.